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Sonic Hacking & Freedom: Zeugma interviews Yu-Chung Tseng

Yu-Chung Tseng - interview

Sonic Hacking & Freedom: Yu-Chung Tseng

Interview with Yu-Chung TsengIn this episode of our LANDSCAPE series, Francesco Giannico (Collettivo Zeugma) talks with Yu-Chung Tseng, professor of electronic music composition and director of the multi-channel Sound Lab at NYCU in Taiwan, who took Second Place in the international call “LANDSCAPE: Hacking the System.”Together, they explore Tseng’s awarded piece, Metascape of Bamboo, diving into:

  • Deep listening and micro-sound as acts of political and ecological resistance.
  • The duality of yin and yang between raw acoustic capture and digital processing.
  • Spatialization and 3D sonic architecture.
  • “Sonic hacking” and creative disobedience within constrained environments.

Episode Notes:

  • Guest: Yu-Chung Tseng (Composer, Professor, and Director of the NYCU Multi-channel Sound Lab)

  • Interview by: Francesco Giannico

  • Project: LANDSCAPE 2026 – Hacking the System (Zeugma Collective)

  • Featured Work: “Metascape of Bamboo”

English Transcription

[Francesco Giannico]: Welcome back to our series of conversations with the artists of the LANDSCAPE project organized by Collettivo Zeugma. I’m Francesco Giannico from Collettivo Zeugma, and today we are honored to feature the artist who took second place in our competition, Yu-Chung Tseng.

Yu-Chung holds a DMA from the University of North Texas and is currently professor of electronic music composition and director of the Multi-channel Sound Lab at National Yang Ming Chiao Tung University (NYCU) in Taiwan.

Writing for both acoustic and electronic media, his work has earned international acclaim, receiving top honors at the Pierre Schaeffer Competition, Musica Nova, ICMC Best Music Awards, and many others. Released on prestigious labels worldwide, his music bridges raw acoustic capture, dense electronic textures, and spatial sound environments.

Yu-Chung, welcome and congratulations on your award!

In your work, the soundscape ceases to be a passive backdrop and transforms into an active practice of freedom. Where does the urgency come from to choose bamboo—an element so deeply rooted in tradition and nature—to disrupt the rigidity of modern systems?

[Yu-Chung Tseng]: The urgency to choose bamboo comes from its role as a profound symbol of Eastern humanism. By using this traditional element, the work reclaims the delicate details and the chaotic realities often ignored by rigid systems, which allows the soundscape to transcend mere depiction and become an active practice of freedom.

[Francesco Giannico]: The piece constantly oscillates between concrete acoustic recordings and highly processed digital textures. How did you translate this balance into the electroacoustic domain while echoing the Eastern philosophy of Yin and Yang, virtuality and reality?

[Yu-Chung Tseng]: The balance is musically translated by designing the piece to oscillate between concrete acoustic recordings and highly processed textures. This deliberate shifting directly mirrors the Eastern philosophical contrast of yin and yang, virtuality and reality.

[Francesco Giannico]: You speak of “listening and caring” applied to micro-sonic voices. At the same time, you direct the Multi-channel Sound Lab at NYCU in Taiwan. How has your extensive experience with spatialization influenced the geometric construction and sonic architecture of such an intimate work like Metascape of Bamboo?

[Yu-Chung Tseng]: Yes, my years directing the Multi-channel Sound Lab shaped my approach to sonic architecture when transitioning from an expansive laboratory to an intimate piece like Metascape of Bamboo. My multi-channel mindset scales inward. Instead of projecting sound across a vast hall, I focus on the micro-acoustics and the internal resonance of the bamboo itself. My background in spatialization allows me to treat distinct spatial layers as if they are moving along discrete trajectories, building a virtual multi-channel environment.

[Francesco Giannico]: Stepping into your studio for a moment: the composition is built upon raw recordings of chaotic collisions and random chirps. What was the manipulation and synthesis process that allowed you to transform these physical percussive impacts into such a fluid and floating narrative?

[Yu-Chung Tseng]: In the studio, I relied heavily on granular synthesis and spatial processing. The raw recordings of those chaotic collisions and random chirps of bamboo have a very physical, percussive feel to them. By fragmenting these impact sounds into tiny audio grains just milliseconds long, I could alter their density, pitch, and spatial location. This technique let me time-stretch brief, sharp hits into smooth, continuous threads of sound.

Simultaneously, I used convolution reverb to capture the acoustic impulse of the bamboo forest itself. This process allowed those raw physical impacts to eventually evolve into a floating narrative line that almost seems to breathe.

[Francesco Giannico]: The focus of this edition of LANDSCAPE revolves around “Hacking the System.” In your project description, you state that rewriting our sonic environment allows us to experience boundless freedom within a constrained world. In what way do you feel your work most strongly embodies this attitude of creative disobedience?

[Yu-Chung Tseng]: The work embodies creative disobedience through the act of rewriting our sonic environment. By doing so, the composition asserts a proactive concept of landscape.

[Francesco Giannico]: And if you had to describe Metascape of Bamboo using only three words, which ones would you choose?

[Yu-Chung Tseng]: If I could only use three words to describe my work, I would choose: Listening, Resistance, Freedom.

Listening is the starting point for connecting with the world. Resistance, a gentle disobedience against a rigid system. Freedom, the boundless liberation achieved after rewriting the soundscape.

[Francesco Giannico]: Thank you so much, Yu-Chung, for sharing your time and deep insights with us, and congratulations once again from all of us at Collettivo Zeugma.

And to our listeners, thank you for tuning in. And now, we invite you to immerse yourself in the piece itself. Here is Metascape of Bamboo by Yu-Chung Tseng.

[Yu-Chung Tseng]: Thank you.

The Sonic Hacking of Digital Infrastructures: Zeugma interviews Leonardo Barbierato

Leonardo Barbierato - interview

The Sonic Hacking of Digital Infrastructures: Zeugma interviews Leonardo Barbierato

Episode Description

What happens when the aseptic, invisible hum of the servers managing our lives clashes with the foreign and political body of a prepared electric bass?

In this special episode, Francesco Giannico interviews Leonardo Barbierato, winner of the international call LANDSCAPE 2026 curated by the Zeugma collective. This edition’s theme, “Hacking the System”, becomes the theoretical and practical tool to explore “OX!”, the work with which Barbierato won over the jury.

From granular synthesis in Pure Data to acoustic ecology, moving through a unique transdisciplinary background that bridges Biology, Jazz, and Sound Design, Leonardo tells us how sound art can transform into an act of creative disobedience, unveiling the hidden infrastructures of our digital present.

A dense dialogue spanning sound, code, field recordings, and political dissent. Happy listening.

Episode Notes:

  • Guest: Leonardo Barbierato (Sound Artist, composer, and researcher)

  • Interview by: Francesco Giannico

  • Project: LANDSCAPE 2026 – Hacking the System (Zeugma Collective)

  • Featured Work: “OX!”

English Transcription

Francesco Giannico: As the Zeugma collective, we are finally delighted to present the winner of the Landscape 2026 International Call, which this year is dedicated to a crucial and ever-urgent theme: Hacking the System. When we talk about hacking the system within an artistic and sonic framework, we are not exclusively referring to computers, but to a genuine act of disobedience.

It means performing an operation of cultural reverse engineering—opening the “black box” of the technological, urban, and social devices that govern our lives in order to reveal their hidden gears, divert the flow, and push us toward critical and, hopefully, political reflection. Leonardo Barbierato is the artist who, through his work OX—a dense, stratified, and deeply radical piece—has given us a taste of this practice’s potential.

I am Francesco Giannico, and it is my pleasure to talk with Leonardo Barbierato to explore the folds of this acoustic ecosystem. With a transdisciplinary approach spanning from biology to electroacoustic improvisation, Barbierato takes us on a sonic journey that makes the invisible visible: the pervasive drone of the servers that surround our digital double, contrasted with the foreign, organic, and unsettling sounds of a prepared electric bass. This is what emerged from this dense conversation between sound, code, and meaning. Welcome, Leonardo. Your work brings to light the acoustic flow of the servers that structure our digital world. Where does the urgency to manifest this specific infrastructure, which we usually tend to ignore, stem from?

Leonardo Barbierato: Defining the precise urgency behind this type of work on servers is quite complicated for me because it wasn’t a linear path. Instead, it was tied to a few random experiences that happened to unfold in my life.

Perhaps it is best to start from when I first began recording servers a few years ago. I was at an institute in Rome where I was scheduled to perform in the evening. I arrived early in the morning because I wanted to make sure everything was ready and help set up the performance. Having some free time, I wandered around the building and luckily stumbled upon this room full of servers. I was completely struck by the acoustic impact. I had never been in a room full of servers before, and I don’t know how many people have had that experience, but it is quite striking.

The sound generated by the different machines is stratified—a kind of polyphony that shifts over time, almost like a phasing effect on a compositional level. So, I hit record and let it run for about an hour.

What probably encouraged me to move forward was that, around the same period, I was researching the Anni di Piombo (Years of Lead) in Italy. When you investigate that historical period, the general strategy is to browse digital archives and study the materials. I was watching Sergio Zavoli’s interviews with members of the Red Brigades, specifically Mario Moretti. It seemed incredibly paradoxical that I was watching these interviews—dense with historical weight—on a platform like YouTube, which relies on servers that are probably as large as the cities we live in. These two aspects fascinated me to the point that I continued this research, recording various servers over the course of months and years.

I also wanted to better understand what a server actually is. We all use them, we consume their data, and we act as clients most of the time. Yet, the whole server-client dynamic is rather nebulous; it becomes an over-structured framework that conveys information without granting us access to its inner workings. Accessing that room in Rome for the first time was a kind of epiphany.

Francesco Giannico: I find it very interesting how you managed to translate the relationship between server and client into your artistic approach. Continuing along this path, your reflection on the anthropization of modern space is fascinating, especially through sounds we previously ignored or silenced through our perceptual filters. In OX, this technological noise violently collides with the materiality of recent history. In this regard, I wanted to ask: in the piece, you use an electric bass prepared with objects collected during protests in Turin. How do these physical and political elements connect to the apparently ascetic nature of the servers? What kind of conflict did you want to trigger?

Leonardo Barbierato: Yes, I specifically used tear gas residues to prepare the electric bass. I used them in various ways, inserting them between the strings or gluing them at certain points to obtain different timbres and resonances. These canisters mostly came from recent demonstrations in Turin protesting the closure of the Askatasuna social center. Beyond what happened during the protest itself—where the police launched a large number of tear gas canisters quite violently against protesters—using them on a musical instrument was highly symbolic. This event was deeply significant for many residents of Turin.

It gave me a way to reflect on how real-life events that I had witnessed and experienced first-hand dissolve, fragment, and drift away from the time and place they originated. I remember, for instance, the completely baseless statements made by Salvini and many other politicians. It is an interesting phenomenon: we increasingly access reality through platforms like Instagram or TikTok, meaning we rely on a server-based architecture from which we extract our information. I found it fascinating how the truth of an event I had experienced in person was completely dismantled and manipulated during this digital process.

Francesco Giannico: Yes, it feels as though this clash between the algorithmic nature of servers and the friction of urban memory transformed the instrument itself into a disruptive element—like a wild card inside the sonic flow. Going back to the composition, you define the electric bass as a foreign body and a disruptive agent. From an improvisational standpoint, how did you manage the dualism between the saturation of the servers and the intrusion of the instrument?

Leonardo Barbierato: The entire piece is intentionally designed to confuse the listener. For instance, the sound of the servers rarely appears in its raw form; it is often filtered in various ways until it becomes difficult to recognize. The electric bass, in this sense, tells a different story. I didn’t look for a stark duality between the bass and the server’s saturation.

Especially in the first part, the bass acts as a sort of infestation—an ontological presence that re-establishes itself in the background without being clearly distinguishable, often blending into the clouds of the various servers. In the second part, however, this foreign body emerges more prominently because of how the instrument was prepared. I used residues from two tear gas canisters to lift certain strings, generating harmonics that I played with a bow. In this case, the timbre becomes much harsher, creating a sharp contrast between the mechanical sound of the server and the imprecise, human quality of the electric bass. In the third part, everything becomes even more chameleonic and interchangeable, until every element drowns in this sea of servers and drones, degrading completely. In short, it’s a game of ping-pong between different approaches regarding the relationship between the instrument and the server within the composition.

Francesco Giannico: This management of sonic forces is almost systemic, where sound is treated as a threat to an organism or an ecosystem. After all, your background speaks volumes: you have an incredibly heterogeneous path, a PhD in electroacoustic composition, but also a degree in biology, alongside jazz and sound design studies. How does your scientific background influence your approach to acoustic ecology?

Leonardo Barbierato: I guess many artists draw from their own life experiences. My background as a biologist, combined with the journey that began with the ARS (Art and Science) Master’s at the Santa Cecilia Conservatory in Rome (AreMus) and led to my PhD, deeply shaped my personal approach. When it comes to acoustic ecology, this training was fundamental right from the start.”

It allowed me to move away from an approach focused exclusively on sound for sound’s sake. Mind you, I deeply appreciate the work of artists who focus solely on pure sonic matter, but that is not my path. The acoustic ecology I refer to is one where sound is just as important as those who produce it, what generates it, and those who perceive it. It is an ecology where sound exists as part of a broader sensory landscape. Just as ecology in nature must be multisensory, for me, the ecology of sound is inevitably intertwined with a series of relational, political, and social dynamics.

Francesco Giannico: From biology to code: the leap seems shorter than one might think. The structural rigidity of studying systems is clearly reflected in the digital processing chain you designed for this project. During your studio work, the materials recorded from the servers were transformed through granular synthesis and data-driven processes. What was the process that allowed you to transform the sound of machines into a narrative about the fragmentation of truth?

Leonardo Barbierato: The processing of the server signals was articulated in two parts. One part was treated through Pure Data, specifically using polyphonic granulators that I built myself. These altered the original signal, turning it into these rather hazy, blurred atmospheres. The other part of the process was handled through pedals. Being an improviser, I have accumulated a lot of effects pedals over the years, and I used some of them to compose OX (I would also like to thank Benedetta Fabrica for lending me some reverbs).

So, it was a mix of Pure Data patching and routing the signal through hardware. The narrative I tried to maintain aims to make the server sound recognizable only in a few brief moments; otherwise, it must be heavily masked and blended with other sounds, particularly the bass, so that it isn’t immediately decipherable.

Francesco Giannico: The decomposition of sound into granules becomes the perfect metaphor for an atomized truth. This practice fully aligns with the philosophy of this year’s call. Indeed, the focus of this edition revolves around hacking the system. In what ways do you feel your work resonates most with these attitudes of disobedience?

Leonardo Barbierato: I deeply connect with the concept of disobedience and the whole vision behind this call, and I am highly impressed that a collective is bringing this theme forward. I know it is the right thing to do in this historical moment, but I also know it is very complicated to practice consistently.

Speaking specifically about OX, the theme of disobedience runs through every aspect of the work, starting from the recordings themselves, which I often carried out illicitly, without asking for permission, by sneaking into certain spaces. The entire composition harbors the ambition of bringing this latent drone to the center of public discourse. We perceive it as something intangible and immaterial, but it is actually extremely material. It is a physical infrastructure that conditions our lives. The server is not neutral; it governs how information is managed, how it is recreated, and what can be capitalized from it. It is a complex issue that I pondered deeply during my research, and while I don’t claim to have definitive answers, I believe it is crucial to bring it to the forefront. The goal is to build collective awareness. In this sense, OX and this type of research aim to provide a foundation to trigger a political and social short circuit.

Francesco Giannico: How does this hacking manifest practically within OX?

Leonardo Barbierato: The disobedience and hacking in OX have a very practical side. Think about when we use artificial intelligence or watch a video on YouTube: we tend to think of it as something abstract and detached from matter. In reality, we are connected to a series of servers inside data centers, which are concrete hardware devices that occupy physical land, consume water, and drain energy. In Italy, and particularly in the area where I live, these data centers are mushrooming everywhere, driven by the ever-growing demands of AI.

My intention is not to stigmatize AI itself—that isn’t the purpose of the piece. It is about grounding the discourse in reality. There is very little discussion about this, and when there is, it is riddled with misinformation. I recently came across an Instagram reel showcasing the design of a new data center near Milan. There is so much confusion: protest movements are often fragmented, railing generically against artificial intelligence rather than targeting the actual ecological impact of data centers on the territory. I see a profound recursiveness here regarding how information is handled, and it becomes increasingly clear to me that the true “sound” of modern information is the rumbling of servers.

Francesco Giannico: I think we have touched upon many profound concepts, connecting themes we might not have initially linked to the work you presented. That is the true value of your reflection. To close, let us shed the complex superstructures we’ve discussed and rely on the immediacy of sound. I’ll ask you for a quick flash response: if you had to describe OX using only three words, which would you choose?

Leonardo Barbierato: If I had to describe OX in three words, I would use the titles of the three sections that name the parts of the song: Channeling, Data, and Vox.

Francesco Giannico: Words that not only define the structure of the work but represent a true aesthetic and political manifesto. With OX, Leonardo Barbierato did not just photograph our contemporary era; he sabotaged its boundaries, forcing us to look critically at the hidden backdrops of our daily hyper-connection. This work perfectly embodies the spirit of Landscape 2026, and the jury’s selection was unanimous and generous in its praise. It is a piece that leaves a mark and, above all, a profound and necessary disturbance. Thank you again, Leonardo Barbierato, and I invite everyone to immerse themselves in listening to and discovering his acoustic ecosystem.

Cinema e Paesaggio | Landscape2024 a San Cesario sul Panaro

italian version

Mercoledì 22 maggio alle ore 21:00, presso Kinò Campus a San Cesario sul Panaro (Bologna), si terrà una serata di approfondimento dedicata al rapporto tra cinema e paesaggio.


Saremo ospiti con la proiezione delle opere finaliste di Landscape – Edizione 2024, call internazionale promossa dal nostro collettivo e daremo qualche indicazione sulla nuova edizione 2025/2026.

A seguire, sarà presentato il primo video del ciclo Palinsesto Urbano, della regista e artista visiva Alberta Pellacani, un lavoro che indaga le relazioni tra urbs e natura, aprendo nuove riflessioni sul paesaggio contemporaneo.

La serata si concluderà con un dialogo con Alberta Pellacani, presente in sala, e con Francesco Giannico, organizzatore di Landscape, in collegamento.

L’iniziativa è a cura del Centro Culturale Almo, in collaborazione con il Circolo Arci Ribalta, Ribalta Experimental Film Festival e il collettivo Zeugma.

Verranno proiettati i lavori selezionati 

𝟭 𝗘𝗴𝗶𝗱𝗶𝗼 𝗠𝗮𝗿𝘂𝗹𝗹𝗼 𝗲 𝗚𝗶𝗼𝗿𝗴𝗶𝗼 𝗗𝗶𝘀𝘁𝗮𝗻𝘁𝗲 𝗼𝗿𝗶𝘇𝗼𝗻𝘀 (‘𝗖𝗵𝗶𝗮𝗿𝗮 𝗥𝗶𝗴𝗶𝗼𝗻𝗲 𝗣𝗿𝗶𝘇𝗲)
2 Ian Gibbins – Cause We Can
3 Masamichi Shimada – WAVE
4 APEX Percussion – 2124
5 Elena Ghigas – Beneath the surface of the world
6 ROSARIO GRIECO – ECHI NEL VUOTO
7 Flavio Perazzini – Chiara Zaccaria – PERCHè NON è MORTO AL MARE
8 Luigi Grassi, Mario Petrecca – Some are born to the endless night
9 AntPaul Projects – Adrift
10 Pietro Gardoni & Luca Formentini – ‘First word / last word’

english version

An Evening Exploring the Relationship Between Cinema and Landscape

On Wednesday, May 22nd, at 9:00 PM, an in-depth evening dedicated to the relationship between cinema and landscape will be held at Kinò Campus in San Cesario sul Panaro (Bologna).

We will be guests, featuring the screening of the finalist works from Landscape – 2024 Edition, an international call promoted by our collective. We will also provide some information about the new 2025/2026 edition.

Following this, the first video from the Palinsesto Urbano (Urban Schedule) series by director and visual artist Alberta Pellacani will be presented. This work investigates the relationships between urbs (city) and nature, opening up new reflections on the contemporary landscape.

The evening will conclude with a dialogue with Alberta Pellacani, who will be present in the hall, and with Francesco Giannico, organizer of Landscape, who will be joining remotely.

The initiative is curated by the Almo Cultural Center, in collaboration with the Arci Ribalta Club, Ribalta Experimental Film Festival, and the Zeugma collective.

The selected works to be screened are:

𝟭 𝗘𝗴𝗶𝗱𝗶𝗼 𝗠𝗮𝗿𝘂𝗹𝗹𝗼 𝗲 𝗚𝗶𝗼𝗿𝗴𝗶𝗼 𝗗𝗶𝘀𝘁𝗮𝗻𝘁𝗲 H𝗼𝗿𝗶𝘇𝗼𝗻𝘀 (‘𝗖𝗵𝗶𝗮𝗿𝗮 𝗥𝗶𝗴𝗶𝗼𝗻𝗲 𝗣𝗿𝗶𝘇𝗲)
2 Ian Gibbins – Cause We Can
3 Masamichi Shimada – WAVE
4 APEX Percussion – 2124
5 Elena Ghigas – Beneath the surface of the world
6 ROSARIO GRIECO – ECHI NEL VUOTO
7 Flavio Perazzini – Chiara Zaccaria – PERCHè NON è MORTO AL MARE
8 Luigi Grassi, Mario Petrecca – Some are born to the endless night
9 AntPaul Projects – Adrift
10 Pietro Gardoni & Luca Formentini – ‘First word / last word’

DIGITALAB 0.2 | LANDSCAPE 4 VIDEO ART & SOUND ART

DIGITALAB 0.2 | LANDSCAPE 4
VIDEO ART & SOUND ART

The exhibition takes place in rooms 1 and 2 of Galeria TRATUÁRIO, from 15 April to 27 June 2025, curated by Hernando Urrutia, Director and Curator of the DIGITALAB Project – Digital Aesthetics Laboratory, Multimedia Curator at TRATUÁRIO Galeria, Artistic Director of New Media/Digital Media Arts – APCA.
Hernando Urrutia, Delegate/Coordinator and Official Representative of LANDSCAPE International of the Zeugma Collective and the LAIKA Association in Portugal and Member of the Selection and Award Jury of LANDSCAPE (Italy), presents DIGITALAB 0.2 | LANDSCAPE 4.

DIGITALAB 0.2 | LANDSCAPE 4 includes 2 parallel proposals on the same theme: one dedicated, as every year, to audiovisual projects and the other, exclusively dedicated to sound projects, presenting 10 audiovisual works and 10 works of sound art. 

LANDSCAPE is a project organised by the Zeugma Collective, with Artistic Direction by Francesco Giannico and Anacleto Vitolo, supervision by the Laika Association, and curated by the International Committee of Experts. 

The International Committee is made up of members of the Selection and Awards Jury, made up of international audiovisual and sound art experts, to evaluate the proposals submitted for this 4th Edition: 

Members of the Selection and Awards Jury: Caterina Tomeo, Claudia Attimonelli, Alberto Novello, Barbara De Dominicis, Vincenzo Madaro, Mirco Salvadori, Paolo Bragaglia, Hernando Urrutia, Dionisio Capuano, Elio Martusciello, Elisa Trento, Guido Max Calanca, Daniele Falchi, Karin Fink, Paco Maddalena, Antoni Musci & Daniela Di Niso, Peppe Trotta and Giovanni Sabattini.

DIGITALAB 0.2 | LANDSCAPE 4 is an exhibition of video art and sound art whose essence is unconventional research and creation, promoting both the soundscape and the audiovisual landscape. The event seeks to bring together and create audiences, valorising artistic experimentation and reinforcing its educational and dissemination dimension.

The exhibition is based on the concept ‘Death and rebirth of the landscape’, reflecting on the environmental and social transformations of contemporary times. The selection of works aims to emphasise the importance of memory, identity and connection with nature, fundamental elements for understanding the landscape in its dynamic and constantly changing character.

In this context, the landscape is not just a physical space, but a symbolic territory where collective and individual narratives are inscribed. Climate change, accelerated urbanisation and the digitalisation of the world are profoundly altering our relationship with the environment, making it urgent to reflect on ways of preserving, transforming and reinterpreting the landscape in the present and in the future.

DIGITALAB 0.2 | LANDSCAPE 4 therefore invites artists and researchers to explore the different dimensions of the contemporary landscape, questioning its ephemeral nature and its multiple cultural, social and environmental implications. The exhibition seeks not only to present innovative works, but also to stimulate debate and critical awareness about the challenges and possibilities that emerge from this relationship between art, technology and nature.

The DIGITALAB-Laboratory of Digital Aesthetics project is born out of the growing path that is being marked in contemporary artistic and discursive production with the digital computer language of the new media. DIGITALAB proposes to enhance the relations of thought/action and creativity/innovation in the changing experiences of contemporary society and the languages that make these changes and new experiences possible.  

DIGITALAB – Laboratory of Digital Aesthetics, directed and curated by Hernando Urrutia, aims to promote an encounter between avant-garde languages, proposing reflection and digital thinking, exploring relationships with experimental tendencies and/or links to technology, through a stable programme of international, national and regional exhibitions, conferences and digital experimentation spaces, workshops in the field of regional, national and international creation/production. 

Official Selection of the AUDIOVISUAL Category of DIGITALAB 0.2 | LANDSCAPE 4 

𝟭 𝗘𝗴𝗶𝗱𝗶𝗼 𝗠𝗮𝗿𝘂𝗹𝗹𝗼 𝗲 𝗚𝗶𝗼𝗿𝗴𝗶𝗼 𝗗𝗶𝘀𝘁𝗮𝗻𝘁𝗲 𝗼𝗿𝗶𝘇𝗼𝗻𝘀 (‘𝗖𝗵𝗶𝗮𝗿𝗮 𝗥𝗶𝗴𝗶𝗼𝗻𝗲 𝗣𝗿𝗶𝘇𝗲)
2 Ian Gibbins – Cause We Can
3 Masamichi Shimada – WAVE
4 APEX Percussion – 2124
5 Elena Ghigas – Beneath the surface of the world
6 ROSARIO GRIECO – ECHI NEL VUOTO
7 Flavio Perazzini – Chiara Zaccaria – PERCHè NON è MORTO AL MARE
8 Luigi Grassi, Mario Petrecca – Some are born to the endless night
9 AntPaul Projects – Adrift
10 Pietro Gardoni & Luca Formentini – ‘First word / last word’

 

Official Selection of the SOUND ART Category of DIGITALAB 0.2 | LANDSCAPE 4

 

𝟭 𝗕𝗿𝘂𝗻𝗼 𝗕𝗲𝗹𝗮𝗿𝗱𝗶  𝗔𝗻𝘁𝗿𝗼𝗽𝗼𝗰𝗲𝗻𝗲 (‘𝗥𝗮𝘆𝗺𝗼𝗻𝗱 𝗠𝘂𝗿𝗿𝗮𝘆 𝗦𝗰𝗵𝗮𝗳𝗲𝗿 𝗣𝗿𝗶𝘇𝗲)
2 Elena Ghigas – Beneath the surface of the world
3 Masafumi Oda – Hyper-real landscape
4 Ebo Ensemble – Pneuma
5 UENO Collective – Ourà Landscape
6 Antonio Tonietti – Salirophilia Urcionii
7 Simon Šerc – Polynya
8 Alessandro Buggio – Music for the rooftops of Venice
9 Salvatore IAIA (SIC project) – Fluire
10 Stefano Tashi – Ɱēŧåmørƒøŝī ŋēl v̇ēntø

The Italian collective Zeugma therefore proposes to act mainly on two fronts: the performance side and the dissemination / education side; to this end, it relies on the collaboration of private and public partners in order to create a virtuous map of actors located throughout Italy and the rest of the world, whose aim is to promote culture through a series of dissemination-orientated activities such as publications, live shows, installations, exhibitions, meetings, conferences and workshops.

Landscape2024 released by Silentes

sps2594 – to be released on February 28, 2025

VARIOUS ARTISTS
LANDSCAPE 2024

CD, 6-panel digisleeve, ltd. 200 copies

english

As Zeugma, we are proud and happy to present our first album, released by the prestigious italian label Silentes, on the occasion of its 4th international contest LANDSCAPE2024. The recently concluded edition saw the creation of a specific category for sound art. After careful evaluation of numerous proposals from around the world, LANDSCAPE2024 is finally complete with its ten sound productions included in this original work with the same title.

Curated by the Zeugma Collective and now in its fourth edition, the LANDSCAPE2024 project has established itself as a point of reference for sound artists and video artists who explore the concept of landscape through sound and image. This year’s selection stands out for its wide variety of approaches, ranging from experimental soundscape recording to immersive electroacoustic compositions, and installations that interact with the surrounding environment.

Each finalist work offers an original interpretation of the contemporary soundscape, offering new perspectives on the relationship between sound, space, and perception.

These are the selected artists and works:

1 Bruno Belardi – Antropocene (“Raymond Murray Schafer” prize) 2 Elena Ghigas – Beneath the surface of the world 3 Masafumi Oda – Hyper-real Landscape 4 Ebo Ensemble – Pneuma 5 UENO Collective – Ourà Landscape 6 Antonio Tonietti – Salirophilia Urcionii 7 Simon Šerc – Polynya 8 Alessandro Buggio – Music for Venice roofs 9 Salvatore IAIA (SIC project) – Fluire 10 Stefano Tashi – Ɱēŧåmørƒøŝī ŋēl v̇ēntø

More info at https://www.collettivozeugma.it

Our selection committee

Caterina Tomeo – Curator, Lecturer, Art Historian Claudia Attimonelli – Professor of Visual Studies and Digital Culture Alberto Novello – Musician, Video Artist, Teacher Barbara De Dominicis – Musician, Singer, Performer Vincenzo Madaro – Artistic Director Festival Vicoli Corti Mirco Salvadori – Music Journalist Paolo Bragaglia – Artistic Director Aqusmatic Festival Hernando Urrutia – Multidisciplinary Artist, Researcher, Composer and Cultural Manager, PHD in Digital Media Art Dionisio Capuano – Music Journalist Elio Martusciello – Composer, Teacher Elisa Trento – Curator, Project Manager Guido Max Calanca – Director and Editor Daniele Falchi – Artist, Curator Karin Fink – Geographer and Relational Designer Paco Maddalena – Musician, Filmmaker, Cinematographer Antonio Musci and Daniela Di Niso – Artistic Directors Avvistamenti Festival Peppe Trotta – Music Journalist Giovanni Sabattini – Artistic Director Ribalta Experimental Film Festival

Partners Vicoli Corti Festival , Laceno D’oro, Ribalta Experimental Film festival, Kinetta Spazio Labus, RUFA, Shape, Cineclub Canudo, Salotto Elettronico, Ambient Radio, CinemAvvenire, CavoFest, Nassau, Santa YEah Jasi!, Acusmatiq, Silentes, Mercato Nuovo

Artistic direction of LANDSCAPE Francesco Giannico, Anacleto Vitolo

italiano

Come Zeugma siamo orgogliosi e felici di potervi presentare il nostro primo disco, pubblicato dalla prestigiosa etichetta Silentes, in occasione del suo 4 contest internazionale LANDSCAPE2024. L’edizione appena trascorsa infatti ha visto la nascita di una categoria apposita per la soundart. Dopo un’attenta valutazione delle numerose proposte provenienti da tutto il mondo, LANDSCAPE 2024 è finalmente al completo con la sua decina di produzioni sonore confluite in questo lavoro inedito dal titolo omonimo.

Curato dal Zeugma Collective e giunto alla sua quarta edizione, il progetto LANDSCAPE2024 si è affermato come un punto di riferimento per sound artist e video artisti che esplorano il concetto di paesaggio attraverso suono e immagine. La selezione di quest’anno si distingue per la sua ampia varietà di approcci, spaziando dalla registrazione sperimentale del paesaggio sonoro a composizioni elettroacustiche immersive, fino a installazioni che dialogano con l’ambiente circostante.

Ogni opera finalista propone una lettura originale del paesaggio sonoro contemporaneo, offrendo nuove prospettive sul rapporto tra suono, spazio e percezione.

Questi gli artisti e le opere selezionate:

1 Bruno Belardi – Antropocene (“Raymond Murray Schafer” prize)
2 Elena Ghigas – Beneath the surface of the world
3 Masafumi Oda – Hyper-real Landscape
4 Ebo Ensemble – Pneuma
5 UENO Collective – Ourà Landscape
6 Antonio Tonietti – Salirophilia Urcionii
7 Simon Šerc – Polynya
8 Alessandro Buggio – Music for Venice roofs
9 Salvatore IAIA (SIC project) – Fluire
10 Stefano Tashi – Ɱēŧåmørƒøŝī ŋēl v̇ēntø

More info at https://www.collettivozeugma.it

Il nostro comitato di selezione

Caterina Tomeo – Curator, Lecturer, Art Historian
Claudia Attimonelli – Professor of Visual Studies and Digital Culture
Alberto Novello – Musician, Video Artist, Teacher
Barbara De Dominicis – Musician, Singer, Performer
Vincenzo Madaro – Artistic Director Festival Vicoli Corti
Mirco Salvadori – Music Journalist
Paolo Bragaglia – Artistic Director Aqusmatic Festival
Hernando Urrutia – Multidisciplinary Artist, Researcher, Composer and Cultural Manager, PHD in Digital Media Art
Dionisio Capuano – Music Journalist
Elio Martusciello – Composer, Teacher
Elisa Trento – Curator, Project Manager
Guido Max Calanca – Director and Editor
Daniele Falchi – Artist, Curator
Karin Fink – Geographer and Relational Designer
Paco Maddalena – Musician, Filmmaker, Cinematographer
Antonio Musci and Daniela Di Niso – Artistic Directors Avvistamenti Festival
Peppe Trotta – Music Journalist
Giovanni Sabattini – Artistic Director Ribalta Experimental Film Festival

Partners
Vicoli Corti Festival , Laceno D’oro, Ribalta Experimental Film festival, Kinetta Spazio Labus, RUFA, Shape, Cineclub Canudo, Salotto Elettronico, Ambient Radio, CinemAvvenire, CavoFest, Nassau, Santa YEah Jasi!, Acusmatiq, Silentes, Mercato Nuovo

Direzione artistica di LANDSCAPE
Francesco Giannico, Anacleto Vitolo

Landscape2024 a Macerata Festival Torpedine

english

Landscape2024
Death and Rebirth of the Landscape in Macerata at the Torpedine Festival
📅 Sunday, February 23, 2025 – 6:30 PM
📍 Torpedine – IV Festival of Electroacoustic Music and Visual Arts
📅 February 22-23, 2025 – Sala Cesanelli / Sferisterio – Macerata
ℹ️ More info at rassegnadinuovamusica.com

The fourth edition of TORPEDINE – Festival of Electroacoustic Music and Visual Arts provides a stunning setting for the screening of the 10 audiovisual works selected for the fourth edition of the international call LANDSCAPE2024. Each year, this contest brings together electroacoustic musicians, sound artists, and video artists, selecting outstanding works through a rigorous evaluation process conducted by an international jury of curators, artists, music critics, and filmmakers—fostering a deep reflection on the vast theme of landscape.

A special thanks to our friend Paolo Bragaglia, a jury member of LANDSCAPE, for this opportunity. Take a look at the program—the festival spans two days of incredible performances and screenings!

🙌The works that will be screened are as follows:
1 𝗘𝗴𝗶𝗱𝗶𝗼 𝗠𝗮𝗿𝘂𝗹𝗹𝗼 𝗲 𝗚𝗶𝗼𝗿𝗴𝗶𝗼 𝗗𝗶𝘀𝘁𝗮𝗻𝘁𝗲 – 𝗛𝗼𝗿𝗶𝘇𝗼𝗻𝘀 (“𝗖𝗵𝗶𝗮𝗿𝗮 𝗥𝗶𝗴𝗶𝗼𝗻𝗲” 𝗣𝗿𝗶𝘇𝗲)
2 Ian Gibbins – Because We Can
3 Masamichi Shimada – WAVE
4 APEX Percussion – 2124
5 Elena Ghigas -Beneath the surface of the world
6 ROSARIO GRIECO – ECHI NEL VUOTO
7 Flavio Perazzini-Chiara Zaccaria – PERCHè NON è MORTO AL MARE
8 Luigi Grassi, Mario Petrecca – Some are born to the endless night
9 AntPaul Projects – Adrift
10 Pietro Gardoni & Luca Formentini – “First word / last word”
🔥Thanks to our selection committee
aterina Tomeo – curator, lecturer, art historian
Claudia Attimonelli – sociosemiologist, lecturer in media and digital culture
Alberto Novello – musician and video artist (winner of the previous edition)
Barbara De Dominicis – musician and performer
Vincenzo Madaro – artistic director of the Vicoli Corti festival
Mirco Salvadori – music critic
Paolo Bragaglia – musician and artistic director of Aqusmatic Festival
Hernando Urrutia – lecturer and multidisciplinary artist
Dionisio Capuano – music critic
Elio Martusciello – musician and lecturer in electronic music
Elisa Trento – lecturer and project manager
Guido Max Calanca – director
Daniele Falchi – artist and curator
Karin Fink – geographer and relational designer
Paco Maddalena – musician and director
Antonio Musci and Daniela Di Niso – artistic direction of Avvistamenti
Peppe Trotta – music critic
Giovanni Sabattini – artistic director of Ribalta Film Festival
Landscape è un progetto curato dal collettivo Zeugma e Laika APS con il supporto di:
Cineclub Canudo, Vicoli Corti Festival, Shape, Kinetta, Rufa, Acusmatiq festival, Ambient radio, Rumore BiancoStudio, Salotto Elettronico, Mercato Nuovo, Cavo fest, Nassau

italiano

Landscape2024
Morte e Rinascita del Paesaggio a Macerata per il Festival Torpedine

Domenica 23 Febbraio 2025 ore 18:30
Torpedine – IV Festival di musica elettroacustica e arti visive – 22/23 febbraio 2025, sala Cesanelli/Sferisterio – Macerata
info su rassegnadinuovamusica.com
Una cornice stupenda quella della quarta edizione di TORPEDINE – Festival di Musica Elettroacustica e Arti Visive dove poter assistere nuovamente alla proiezione dei 10 lavori audiovisivi selezionati per la quarta edizione della call internazionale LANDSCAPE2024 che ogni anno coinvolge musicisti elettroacustici, soundartist e videoartist attraverso un contest che seleziona opere grazie ad un attento esame di una giuria internazionale composta da curatori, artisti, critici musicali, registi per riflettere sul vasto tema del paesaggio.
Ringraziamo l’amico Paolo Bragaglia, nonché membro della giuria di LANDSCAPE, per la possibilità. Date un’occhiata al programma, il festival è composto di 2 giornate.
🙌Le opere che verranno proiettate sono le seguenti:
1 𝗘𝗴𝗶𝗱𝗶𝗼 𝗠𝗮𝗿𝘂𝗹𝗹𝗼 𝗲 𝗚𝗶𝗼𝗿𝗴𝗶𝗼 𝗗𝗶𝘀𝘁𝗮𝗻𝘁𝗲 – 𝗛𝗼𝗿𝗶𝘇𝗼𝗻𝘀 (“𝗖𝗵𝗶𝗮𝗿𝗮 𝗥𝗶𝗴𝗶𝗼𝗻𝗲” 𝗣𝗿𝗶𝘇𝗲)
2 Ian Gibbins – Because We Can
3 Masamichi Shimada – WAVE
4 APEX Percussion – 2124
5 Elena Ghigas -Beneath the surface of the world
6 ROSARIO GRIECO – ECHI NEL VUOTO
7 Flavio Perazzini-Chiara Zaccaria – PERCHè NON è MORTO AL MARE
8 Luigi Grassi, Mario Petrecca – Some are born to the endless night
9 AntPaul Projects – Adrift
10 Pietro Gardoni & Luca Formentini – “First word / last word”
🔥Ringraziamo il nostro comitato di selezione composto da:
Caterina Tomeo – curatrice, docente, storica dell’arte
Claudia Attimonelli – sociosemiologa, docente di media e cultura digitale
Alberto Novello – musicista e videoartista (vincitore della passata edizione)
Barbara De Dominicis – musicista e performer
Vincenzo Madaro – direttore artistico festival Vicoli Corti
Mirco Salvadori – critico musicale
Paolo Bragaglia – musicista e direttore artistico Aqusmatic Festival
Hernando Urrutia – docente e artista multidisciplinare
Dionisio Capuano – critico musicale
Elio Martusciello – musicista e docente di musica elettronica
Elisa Trento – docente e project manager
Guido Max Calanca – Regista
Daniele Falchi – artista e curatore
Karin Fink – geografa e designer relazionale
Paco Maddalena – musicista e regista
Antonio Musci e Daniela Di Niso – direzione artistica Avvistamenti
Peppe Trotta – critico musicale
Giovanni Sabattini – direttore artistico Ribalta Film Festival
Landscape è un progetto curato dal collettivo Zeugma e Laika APS con il supporto di:
Cineclub Canudo, Vicoli Corti Festival, Shape, Kinetta, Rufa, Acusmatiq festival, Ambient radio, Rumore BiancoStudio, Salotto Elettronico, Mercato Nuovo, Cavo fest, Nassau

Landscape2024 a Taranto – Mercato Nuovo

Landscape2024
Morte e Rinascita del Paesaggio “ospiti” di Salotto Elettronico presso Mercato nuovo

🚀Talk + Proiezione + Live

Domenica 16 Febbraio 2025 ore 20 a Taranto, presso Mercato Nuovo 
Ancora una proiezione dei 10 lavori audiovisivi selezionati per la quarta edizione della call internazionale LANDSCAPE2024 che ogni anno coinvolge musicisti elettroacustici, soundartist e videoartist attraverso un contest che seleziona opere grazie ad un attento esame di una giuria internazionale composta da curatori, artisti, critici musicali, registi.
👀La proiezione verrà preceduta da un talk introduttivo a cura di Vincenzo Madaro, direttore artistico del festival Vicoli Corti, Francesco Giannico, direttore artistico di Landscape e il sound artist Salvatore IAIA (Sic Project), selezionato nella decina ufficiale per la categoria soundart della call.
Seguirà una performance elettroacustica a cura di Francesco Giannico.
🙌Le opere che verranno proiettate sono le seguenti:
1 𝗘𝗴𝗶𝗱𝗶𝗼 𝗠𝗮𝗿𝘂𝗹𝗹𝗼 𝗲 𝗚𝗶𝗼𝗿𝗴𝗶𝗼 𝗗𝗶𝘀𝘁𝗮𝗻𝘁𝗲 – 𝗛𝗼𝗿𝗶𝘇𝗼𝗻𝘀 (“𝗖𝗵𝗶𝗮𝗿𝗮 𝗥𝗶𝗴𝗶𝗼𝗻𝗲” 𝗣𝗿𝗶𝘇𝗲)
2 Ian Gibbins – Because We Can
3 Masamichi Shimada – WAVE
4 APEX Percussion – 2124
5 Elena Ghigas -Beneath the surface of the world
6 ROSARIO GRIECO – ECHI NEL VUOTO
7 Flavio Perazzini-Chiara Zaccaria – PERCHè NON è MORTO AL MARE
8 Luigi Grassi, Mario Petrecca – Some are born to the endless night
9 AntPaul Projects – Adrift
10 Pietro Gardoni & Luca Formentini – “First word / last word”
🔥Ringraziamo il nostro comitato di selezione composto da:
Caterina Tomeo – curatrice, docente, storica dell’arte
Claudia Attimonelli – sociosemiologa, docente di media e cultura digitale
Alberto Novello – musicista e videoartista (vincitore della passata edizione)
Barbara De Dominicis – musicista e performer
Vincenzo Madaro – direttore artistico festival Vicoli Corti
Mirco Salvadori – critico musicale
Paolo Bragaglia – musicista e direttore artistico Aqusmatic Festival
Hernando Urrutia – docente e artista multidisciplinare
Dionisio Capuano – critico musicale
Elio Martusciello – musicista e docente di musica elettronica
Elisa Trento – docente e project manager
Guido Max Calanca – Regista
Daniele Falchi – artista e curatore
Karin Fink – geografa e designer relazionale
Paco Maddalena – musicista e regista
Antonio Musci e Daniela Di Niso – direzione artistica Avvistamenti
Peppe Trotta – critico musicale
Giovanni Sabattini – direttore artistico Ribalta Film Festival
Landscape è un progetto curato dal collettivo Zeugma e Laika APS con il supporto di:
Cineclub Canudo, Vicoli Corti Festival, Shape, Kinetta, Rufa, Acusmatiq festival, Ambient radio, Rumore BiancoStudio, Salotto Elettronico, Mercato Nuovo, Cavo fest, Nassau

Landscape2024 a Bologna da Nassau

Landscape2024
Morte e Rinascita del Paesaggio

🚀Talk + Proiezione

Sabato 25 Gennaio 2025 ore 21.30 a Bologna presso Nassau Via de’ Griffoni, 5/2a, 40123 Bologna
Il collettivo Zeugma è emozionato e felice di potervi invitare ad una nuova proiezione dei 10 lavori audiovisivi selezionati per la quarta edizione della call internazionale LANDSCAPE2024 che ogni anno coinvolge musicisti elettroacustici, soundartist e videoartist attraverso un contest che seleziona opere grazie ad un attento esame di una giuria internazionale composta da curatori, artisti, critici musicali, registi.
👀La proiezione verrà preceduta da un talk introduttivo a cura di Francesco Giannico, direttore artistico di Landscape e Paco Maddalena, membro del comitato di selezione).
Al termine sarà la volta di una performance elettroacustica a cura degli stessi Francesco Giannico e Paco Maddalena, questa volta nella veste di musicisti.
🙌Le opere che verranno proiettate sono le seguenti:
1 𝗘𝗴𝗶𝗱𝗶𝗼 𝗠𝗮𝗿𝘂𝗹𝗹𝗼 𝗲 𝗚𝗶𝗼𝗿𝗴𝗶𝗼 𝗗𝗶𝘀𝘁𝗮𝗻𝘁𝗲 – 𝗛𝗼𝗿𝗶𝘇𝗼𝗻𝘀 (“𝗖𝗵𝗶𝗮𝗿𝗮 𝗥𝗶𝗴𝗶𝗼𝗻𝗲” 𝗣𝗿𝗶𝘇𝗲)
2 Ian Gibbins – Because We Can
3 Masamichi Shimada – WAVE
4 APEX Percussion – 2124
5 Elena Ghigas -Beneath the surface of the world
6 ROSARIO GRIECO – ECHI NEL VUOTO
7 Flavio Perazzini-Chiara Zaccaria – PERCHè NON è MORTO AL MARE
8 Luigi Grassi, Mario Petrecca – Some are born to the endless night
9 AntPaul Projects – Adrift
10 Pietro Gardoni & Luca Formentini – “First word / last word”
🔥Ringraziamo il nostro comitato di selezione composto da:
Caterina Tomeo – curatrice, docente, storica dell’arte
Claudia Attimonelli – sociosemiologa, docente di media e cultura digitale
Alberto Novello – musicista e videoartista (vincitore della passata edizione)
Barbara De Dominicis – musicista e performer
Vincenzo Madaro – direttore artistico festival Vicoli Corti
Mirco Salvadori – critico musicale
Paolo Bragaglia – musicista e direttore artistico Aqusmatic Festival
Hernando Urrutia – docente e artista multidisciplinare
Dionisio Capuano – critico musicale
Elio Martusciello – musicista e docente di musica elettronica
Elisa Trento – docente e project manager
Guido Max Calanca – Regista
Daniele Falchi – artista e curatore
Karin Fink – geografa e designer relazionale
Paco Maddalena – musicista e regista
Antonio Musci e Daniela Di Niso – direzione artistica Avvistamenti
Peppe Trotta – critico musicale
Giovanni Sabattini – direttore artistico Ribalta Film Festival
Landscape è un progetto curato dal collettivo Zeugma e Laika APS con il supporto di:
Cineclub Canudo, Vicoli Corti Festival, Shape, Kinetta, Rufa, Acusmatiq festival, Ambient radio, Rumore BiancoStudio, Salotto Elettronico, Mercato Nuovo, Cavo fest, Nassau

Landscape2024 a Benevento

Landscape2024
Morte e Rinascita del Paesaggio

🚀Talk + Proiezione

28 dicembre 2024 ore 20.30 a Benevento presso Kinetta Spazio Labus
Il collettivo Zeugma è emozionato e felice di potervi invitare ad una nuova proiezione dei 10 lavori audiovisivi selezionati per la quarta edizione della call internazionale LANDSCAPE2024 che ogni anno coinvolge musicisti elettroacustici, soundartist e videoartist attraverso un contest che seleziona opere grazie ad un attento esame di una giuria internazionale composta da curatori, artisti, critici musicali, registi.
❤️ Siamo doppiamente emozionati perché la proiezione si svolge all’interno della casa di Chiara Rigione, a cui è intitolato il premio per il primo classificato all’interno di Landscape2024 (quest’anno andato a Egidio Marullo e Giorgio Distante)
👀La proiezione verrà preceduta da un talk introduttivo a cura dell’ottimo Roberto Pisapia membro del collettivo Zeugma e che ringraziamo per la disponibilità.
🙌Le opere che verranno proiettate sono le seguenti:
1 𝗘𝗴𝗶𝗱𝗶𝗼 𝗠𝗮𝗿𝘂𝗹𝗹𝗼 𝗲 𝗚𝗶𝗼𝗿𝗴𝗶𝗼 𝗗𝗶𝘀𝘁𝗮𝗻𝘁𝗲 – 𝗛𝗼𝗿𝗶𝘇𝗼𝗻𝘀 (“𝗖𝗵𝗶𝗮𝗿𝗮 𝗥𝗶𝗴𝗶𝗼𝗻𝗲” 𝗣𝗿𝗶𝘇𝗲)
2 Ian Gibbins – Because We Can
3 Masamichi Shimada – WAVE
4 APEX Percussion – 2124
5 Elena Ghigas -Beneath the surface of the world
6 ROSARIO GRIECO – ECHI NEL VUOTO
7 Flavio Perazzini-Chiara Zaccaria – PERCHè NON è MORTO AL MARE
8 Luigi Grassi, Mario Petrecca – Some are born to the endless night
9 AntPaul Projects – Adrift
10 Pietro Gardoni & Luca Formentini – “First word / last word”
🔥Ringraziamo il nostro comitato di selezione composto da:
Caterina Tomeo – curatrice, docente, storica dell’arte
Claudia Attimonelli – sociosemiologa, docente di media e cultura digitale
Alberto Novello – musicista e videoartista (vincitore della passata edizione)
Barbara De Dominicis – musicista e performer
Vincenzo Madaro – direttore artistico festival Vicoli Corti
Mirco Salvadori – critico musicale
Paolo Bragaglia – musicista e direttore artistico Aqusmatic Festival
Hernando Urrutia – docente e artista multidisciplinare
Dionisio Capuano – critico musicale
Elio Martusciello – musicista e docente di musica elettronica
Elisa Trento – docente e project manager
Guido Max Calanca – Regista
Daniele Falchi – artista e curatore
Karin Fink – geografa e designer relazionale
Paco Maddalena – musicista e regista
Antonio Musci e Daniela Di Niso – direzione artistica Avvistamenti
Peppe Trotta – critico musicale
Giovanni Sabattini – direttore artistico Ribalta Film Festival
Landscape è un progetto curato dal collettivo Zeugma e Laika APS con il supporto di:
Cineclub Canudo, Vicoli Corti Festival, Shape, Kinetta, Rufa, Acusmatiq festival, Ambient radio, Rumore BiancoStudio, Salotto Elettronico, Mercato Nuovo, Cavo fest, Nassau

Landscape2024 > BRINDISI Yeahjasi Santa – Ex – Convento Santa Chiara

Comunicato Stampa

 

Landscape2024

Morte e Rinascita del Paesaggio

Talk + Proiezione + Live

14 dicembre ore 18 presso lo Spazio Musica di Yeahjasi Brindisi (ex-convento di Santa Chiara)

Il collettivo Zeugma è felice di potervi invitare ad una nuova proiezione dei 10 lavori audiovisivi selezionati per la quarta edizione della call internazionale LANDSCAPE2024 che ogni anno coinvolge musicisti elettroacustici, soundartist e videoartist attraverso un contest che seleziona opere grazie ad un attento esame di una giuria internazionale composta da curatori, artisti, critici musicali, registi.

La proiezione verrà preceduta da un breve talk introduttivo alle ore 18 a cura di Francesco Giannico, direttore artistico di Landscape e membro di Zeugma e Paco Maddalena membro di Zeugma e della giuria di questa edizione 2024.

Verranno proiettati i seguenti lavori, scelti tra più di 100 opere pervenute

𝟭 𝗘𝗴𝗶𝗱𝗶𝗼 𝗠𝗮𝗿𝘂𝗹𝗹𝗼 𝗲 𝗚𝗶𝗼𝗿𝗴𝗶𝗼 𝗗𝗶𝘀𝘁𝗮𝗻𝘁𝗲𝗛𝗼𝗿𝗶𝘇𝗼𝗻𝘀 (“𝗖𝗵𝗶𝗮𝗿𝗮 𝗥𝗶𝗴𝗶𝗼𝗻𝗲𝗣𝗿𝗶𝘇𝗲)
2 Ian Gibbins – Because We Can
3 Masamichi Shimada – WAVE
4 APEX Percussion – 2124
5 Elena Ghigas -Beneath the surface of the world
6 ROSARIO GRIECO – ECHI NEL VUOTO
7 Flavio Perazzini-Chiara Zaccaria – PERCHè NON è MORTO AL MARE
8 Luigi Grassi, Mario Petrecca – Some are born to the endless night
9 AntPaul Projects – Adrift
10 Pietro Gardoni & Luca Formentini – “First word / last word”

Seguirà la proiezione per l’appunto alle ore 18.30 e al termine, alle ore 19, sarà la volta di una performance elettroacustica a cura degli stessi Francesco Giannico e Paco Maddalena, questa volta nella veste di musicisti.

Durante l’esibizione ci sarà un’operazione di Sound Drawing a cura dell’artista Azzurra Cecchini che accompagnerà con un live painting i due musicisti.

Francesco Giannico, classe 1979, è un compositore elettroacustico la cui pratica sonora è fondata sul concetto di paesaggio sonoro e sulla lezione seminale di Raymond Murray Schafer. Nel 2010 è tra gli ideatori del collettivo Aips (Archivio Italiano dei Paesaggi Sonori) e nel 2013 fonda l’etichetta indipendente Oak Editions. La sua attività musicale alterna lavori in cui predomina l’utilizzo di registrazioni ambientali – “Metrophony” (2014, Time Released Sound), “Agoraphonia” (2016, Dronarivm – con Giulio Aldinucci) – ad itinerari elettroacustici man mano più ibridi – “Destroyed By Madness” (2020, Unknown Tone), “Misplaced” (2021, Adesso) – in cui la componente strumentale conquista maggiore spazio. Nel 2020 assieme ad altri sound artist italiani dà vita al collettivo Zeugma per la promozione dei sound artist italiani. Negli ultimi anni la sua attenzione si è divisa tra live e workshop, momenti formativi rivolti a tutte le fasce d’età con lo scopo di divulgare il concetto di paesaggio sonoro e tutto ciò che ruota intorno, dalla creazione di interventi performativi, alle installazioni, alla realizzazione di mappe sonore online. Sul finire del 2021 dà vita a Rumore Bianco Studio, uno spazio professionale dedicato alla produzione sonora e  alla formazione su temi legati al paesaggio sonoro.

Paco Maddalena, laureato in Storia dell’Arte al Dams di Bologna nel 2004, si occupa di cinema e musica. É un filmmaker e direttore della fotografia nell’industria cinematografica in Italia, autore di film, documentari, cortometraggi, spot, videoclip musicali e installazioni, premiati e riconosciuti in molti festival italiani e stranieri, tra cui la Biennale di Venezia, il Festival del Cinema di Roma, Festival del cinema di Cefalú, Independent Film Festival di Latina. Da sempre è attivo anche come musicista: oltre ad essere bassista e chitarrista di diverse band post-rock, è un compositore di musica elettroacustica e generativa, producendo soundscapes dal tono decisamente sperimentale e onirico: installazioni audiovisive, sonorizzazioni di film, readings, produzioni teatrali e video arte, sono alcuni dei campi che esplora utilizzando field recordings, nastri analogici, sintetizzatori e sistemi modulari eurorack.Ha pubblicato per: Laverna.net (IT), Camembert Électrique (FR), Owlripper Recordings (CZ), Audiovisioni Elettriche (IT), Zeugma (IT), Tempo Reale (IT), Shimmering Moods (NL), Histamine Tapes (USA).

Per informazioni 

https://yeahjasibrindisi.it/
info@yeahjasibrindisi.it 

 

Landscape è un progetto curato dal collettivo Zeugma a Laika APS con il supporto di 

Cineclub Canudo, Vicoli Corti Festival, Shape, Kinetta, Rufa, Acusmatiq festival, Ambient radio, Rumore BiancoStudio, Salotto Elettronico, mercato Nuovo, Cavo fest

Direzione Artistica

Francesco Giannico, Anacleto Vitolo

info@collettivozeugma.it 349.5012612